Idle Star Shooter
Destroy walls and conquer the universe!
An idle shooting game where automatic cannons fire star projectiles to destroy enemy walls. Cats resupply ammunition while you upgrade your arsenal to progress through three stages plus infinite mode.
Built through live coding collaboration with Claude Code, demonstrating the power of AI-assisted game development. The entire development process showcased real-time problem-solving and iterative design improvements.
Key Features
Auto-Shooting System - Cannons fire automatically with upgradeable rates and dual cannon support
Cat Supply Chain - Adorable cats transport ammunition with efficiency upgrades
Special Ammunition - Normal, Red (5x damage), Blue (20x damage), and Rainbow bullets (50-150x damage with 3-tier upgrades)
Fever Time - Random 30-second boosts doubling firing rate and supply efficiency
Progressive Stages - Three main stages (1K, 10K, 100K HP) leading to infinite mode (1M HP)
Auto-Save - Progress automatically saved every 30 seconds
Gameplay
Start with basic auto-firing, upgrade systems with earned gold, utilize fever time bonuses, and progress through increasingly challenging stages. Strategic upgrade paths and special ammunition create engaging idle gameplay with depth.
Perfect for players who enjoy incremental progression, cute aesthetics, and strategic upgrade planning in a space conquest setting.
Published | 12 hours ago |
Status | Released |
Platforms | HTML5 |
Release date | 12 hours ago |
Author | hitsujifire |
Genre | Simulation |
Made with | Phaser |
Tags | AI Generated, Idle |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
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